Material

Material

Supported materials are bullseye, checkerboard, clear coat, Disney, function, glass, glossy, hair, matte, metal, mirror, plastic, polka dot, substrate, translucent and uber.

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Shape

Shape

Supported shapes are compound, cone, constructive solid geometry, curve, cylinder, disk, hyperboloid, paraboloid, plane, polygon, procedural terrain, rectangle, rectangular cuboid, sphere, torus, triangle and triangle mesh.

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Texture

Texture

Supported textures are blend, bullseye, checkerboard, constant, dot product, function, image, marble, polka dot, simplex fractional Brownian motion, surface normal and UV.

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Modifier

Modifier

Supported modifiers are bi, image normal map, no operation, simplex noise normal map and steep parallax map.

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Light

Light

Supported lights are diffuse area light, directional light, image light, Perez light, point light, primitive area light and spot light.

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Algorithm

Algorithm

Supported algorithms are Ambient Occlusion, Depth Camera, Path Tracing, Ray Casting and Ray Tracing.

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